Here is the .FLA file compatible with as3 flash, flex etc...
remember to right click(pc) or option click(apple) and save as... to your system
http://www.supercala.net/tuts/as3/array_test.fla
Code: Select all
function addGuess(e:MouseEvent):void
{
var tgt:Object=e.target;
trace(tgt.ID);
}
//-----
function init_numPad():void
{
var colAmt:int=3;
var rowAmt:int=3;
var colPos:int=-1;
var rowPos:int=0;
var amt:int=colAmt*rowAmt;
var posX:Number=0;
var posY:Number=0;
var bt_dist:Number=120;
//
for(var a:int=0;a<amt;a++)
{
colPos++;
//
if(colPos==colAmt)
{
colPos=0;
rowPos++;
}
posX=colPos*bt_dist;
posY=rowPos*bt_dist;
T1.buttons[a]=new bt_num();
var tgt:Object=T1.buttons[a];
tgt.x=posX;
tgt.y=posY;
tgt.tF_num.text=a;
tgt.mc_backart.ID=a;
tgt.mc_backart.addEventListener(MouseEvent.CLICK,addGuess);
/*
since the tF_num texfield is ontop of mc_backart
the textfield should be disabled for mouse events so any click in the square space will work
*/
tgt.tF_num.mouseEnabled=false;
tgt.ic_chosen.visible=false;
tgt.ic_random.visible=false;
T1.root.pl_numPad.addChild(T1.buttons[a]);
}
}
//-----
function init_randomChoices():void
{
var total:int=3;
var unique:Boolean=false;
var ran:int=0;
var b:int=0;
//create 3 (0,1,2) unique random numbers
for(var a:int=0;a<total;a++)
{
trace("*-----"+a+"-----*");
//
do
{
unique=true;
ran=Math.random()*9;
//loop through and check the ran number against all existing unique numbers in the array
for(b=0;b<a;b++)
{
trace("("+b+")"+T1.randomChoices[b]+":"+ran);
if(ran==T1.randomChoices[b])
{
unique=false;
}
}
}
while(unique==false);
trace("unique:"+ran);
T1.randomChoices[a]=ran;
T1.buttons[ran].ic_random.visible=true;
}
}
//-----
function init_GUI():void
{
init_numPad();
init_randomChoices();
}
//-----
function main():void
{
T1.guesses=new Array();
T1.randomChoices=new Array();
T1.buttons=new Array();
init_GUI();
}
var T1=new Object();
T1.root=this;
main();