yes, old and crusty actionscript 2 and a normal non handheld device, called a computer.
remember the higher the resolution and larger the stream, the stronger the GPU you will need. CPU computation of a stream is not the way to go. ever. unless it is 1999.
Below this I will list the actionscript libraries to finish this example
[ease5.as][easeFormulas.as][createMovieClip2.as]
the folder structure is simple, remember to have the .AS files in your root, and your site in it's folder, as this player is one deep
[htdocs]*.AS[yoursite][mach]test_video.swf(test.video.fla)
test_video.fla
Code: Select all
#include "../../createMovieClip2.as"
#include "../../ease5.as"
#include "../../easeFormulas.as"
System.security.allowDomain("*");
/*
Flash Media Player v4.0 by Kristoffe Brodeur. ©2009 All Rights Reserved.
07-22-2009 added a seek sensitive time bar and a volume control drag button
*/
//-----
function stop_timeBar()
{
bar_time1.bar_currTime._width=0;
T1.mach_timeBar.inst.onEnterFrame=function()
{
//
}
}
//----------
function init_timeBar()
{
T1.barLimit=bar_time1.bar_colorTime._width;
T1.mach_timeBar=new createEM(T1.root,1000,0,0);
T1.mach_timeBar.inst.onEnterFrame=function()
{
currTime=parseFloat(T1.ns.time);
totalA=parseFloat(T1.ns.mData["duration"]);
currProg=currTime/totalA;
progPixels=T1.barLimit*currProg;
bar_time1.bar_colorTime._width=progPixels;
//
init_timeOutput(currTime);
//
if(bt_seek1.searching==false)
{
bt_seek1._x=bar_time1._x+(bar_time1._width*currProg);
}
}
}
//----------
function replayOn()
{
bt_replay._visible=true;
T1.a_replayOn=new ease(bt_replay,"_alpha","linear",-1,true,0,100,10);
T1.a_replayOn.easeAction=function()
{
}
}
//----------
function replayOff()
{
T1.a_replayOff=new ease(bt_replay,"_alpha","linear",-1,true,100,-100,10);
T1.a_replayOff.easeAction=function()
{
bt_replay._visible=false;
}
}
//----------
function init_timeOutput(sentTime)
{
tMin=Math.floor(sentTime/60);
tSec=Math.floor(sentTime-(tMin*60));//because 1-29 extras frames in a second can lead to 22.5 seconds etc. 22 is roudned down
//
if(tMin<10)
{
tTime="0";
}
tTime+=tMin+":";
//
if(tSec<10)
{
tTime+="0";
}
tTime+=tSec;
mc_timeOutput1.tF_A.text=tTime;
}
//----------
function init_player(sentPar,sentAddy,sentVid,sentTitle)
{
trace(sentPar+newline+sentAddy+newline+sentVid+newline+sentTitle);
replayOff();
T1.rootPar=sentPar;
//
if(T1.ns)
{
closeVideo();
}
T1.addy=sentAddy;
T1.vid=sentVid;
T1.nc=new NetConnection();
T1.nc.connect(null);
T1.ns=new NetStream(T1.nc);
ns.setBufferTime(16);
//-----
T1.ns.onMetaData = function(infoObject:Object)
{
this.mData=new Array();
//
for(var propName:String in infoObject)
{
this.mData[propName]=infoObject[propName];
trace(propName + " = " + infoObject[propName]);
}
tDur=parseFloat(this.mData["duration"]);
init_timeOutput(tDur);
}
T1.ns.onStatus = function(info)
{
//
if(info.code=="NetStream.Play.Stop")
{
my_video.clear();
stop_infoBar();
//replayOn();
nextVideo();
}
}
videoPlayer.attachVideo(T1.ns);
mach_vol.createEmptyMovieClip("mc_vol",0);
mach_vol.mc_vol.attachAudio(T1.ns);
mach_vol.snd=new Sound(mach_vol.mc_vol);
//
v_play.onRelease=function()
{
playVideo();
}
//
v_pause.onRelease=function()
{
pauseVideo();
}
playVideo();
}
//----------
function pauseVideo()
{
T1.ns.pause();
}
//----------
function playVideo()
{
init_timeBar();
T1.ns.play(T1.addy+T1.vid);
}
//----------
function nextVideo()
{
//single play function for myspace only
//replayOn();
//tF_debug.text="[nextVideo()]"+T1.rootPar.vidDone;
trace("VIDEO DONE INSIDE OF THE SWF PLAYER!");
T1.root.par.vidDone();
}
//----------
function vidDone()
{
trace("solotest worked, this video is done. this function should reside in the calling swf parent");
}
//-----
function setVol()
{
tDist=mach_vol.volLimit1._width;
currPos=mach_vol.bt_volSlider._x-mach_vol.volLimit1._x;
prop=Math.floor((currPos/tDist)*100);
mach_vol.snd.setVolume(prop);
}
//-----
function init_GUI()
{
bt_seek1.searching=false;
bt_seek1._y=bar_time1._y+bar_time1._height/2;//center to the red bar
mc_backArt1._visible=false;
bt_replay.tF_A.text="PLAY";
//tF_debug._visible=false;
bar_time1.onRelease=function()
{
distX=this._width;
currPos=this._xmouse;
prop=(currPos/distX);
//trace("_xmouse:"+this._xmouse);
//trace("_width:"+distX);
//trace("prop%:"+prop);
totalSecs=parseFloat(T1.ns.mData["duration"]);
seekSecPos=totalSecs*prop;
T1.ns.seek(seekSecPos);
}
//bt_replay._visible=false;
//define vol drag limits
mach_vol.bt_volSlider.onPress=function()
{
tY=this._y;
startDrag(this,true,0,tY,mach_vol.volLimit1._width,tY);
//setInterval(function to call,milliseconds x/1000)
this.updateVol=setInterval(setVol,100);
}
mach_vol.bt_volSlider.onRelease=function()
{
clearInterval(this.updateVol);
stopDrag();
}
T1.volStart=75;
tDist=mach_vol.volLimit1._width;
currPos=(tDist/100)*T1.volStart;
mach_vol.bt_volSlider._x=currPos;
}
//-----
var T1=new Object();
T1.root=this;
init_GUI();
/*
addy,vid,vidTitle
*/
//
if(T1.root.addy==undefined)
{T1.addy="../videos/";}
else
{T1.addy=T1.root.addy;}
if(T1.root.vid==undefined)
{T1.vid="Orpheum-me4.f4v";}
else
{T1.vid=T1.root.vid;}
if(T1.root.vidTitle==undefined)
{T1.vidTitle="Orpheum cbr test";}
else
{T1.vidTitle=T1.root.vidTitle;}
//tF_debug.text=T1.addy+T1.vid;
tF_debug.text=T1.vidTitle;
init_player(T1.root,T1.addy,T1.vid,T1.vidTitle);
Code: Select all
/*
ease5.as ©2009 by Kristoffe Brodeur. All Rights Reserved.
requires easeFormulas.as to function.
#include "./easeFormulas.as" in your code where ./ is the relative path to the file ../ ../../ etc
03-24-2009 complete redo of track system holding ease tracks
03-31-2009 fixed delete bug before easeAction call
04-01-2009 fixed onEnterframe=function(){}; bug where after all tracks were cut off nothing would work
when later called because onEnterFrame wasn't undefined and was simply f(){};
04-07-2009 added # for a number to use with *.useNum(sNum) and prototype *.go() for ready and waiting eases triggered by *.go();
08-11-2009 fixed the possible contflict with 'tgt' as a variable in this function(class) by using '__tgt' and maybe 'tgt' externally
*/
function easeVal(eType,eCF,eTD,eTF,eX1)
{
eVal=0;
//
switch(eType)
{
case ("linear"):
eVal=easeLinear(eCF,eTD,eTF);
break;
case ("inBack"):
eVal=easeInBack(eCF,eTD,eTF,eX1);//overshoot is 4th variable
break;
case ("outBack"):
eVal=easeOutBack(eCF,eTD,eTF,eX1);//overshoot is 4th variable
break;
case ("inQuad"):
eVal=easeInQuad();
break;
case ("outQuad"):
eVal=easeOutQuad();
break;
case ("inoutQuad"):
eVal=easeInOutQuad();
break;
case ("inElastic"):
eVal=easeInElastic();
break;
case ("outElastic"):
eVal=easeOutElastic();
break;
case ("inBounce"):
eVal=easeInBounce(eCF,eTD,eTF);
break;
case ("outBounce"):
eVal=easeOutBounce(eCF,eTD,eTF);
break;
}
//
return eVal;
}
//-----
ease.prototype.go=function()
{
//trace("GO!"+this._track);
this.mc_tracks.easeArr[this._track]._go=true;
}
//-----
function ease(sMC,sTrack,sType,sStagger,sGo,sStart,sDist,sFrames,sX1)
{
//trace("ease> sMC:"+sMC);
this._track=sTrack;
this._mc=sMC;
//trace("eTracks:"+sMC.eTracksMC);
//
if(sMC.eTracksMC.valid!=true)
{
var __tgt=sMC.eTracksMC=sMC.createEmptyMovieClip("eTracksMC1",10000);
this.mc_tracks=__tgt;
__tgt.valid=true;
__tgt.easeArr=new Object();
__tgt.tgt_mc=sMC;
//-----
__tgt.updateTracks=function()
{
this.cnt=0;
//
for(var idx in this.easeArr)
{
this.cnt++;
tgt=this.easeArr[idx];
//
if(tgt._go==true)
{
tgt._cFrame++;
//
if(tgt._cFrame<tgt._frames+1)
{
//-----
val=easeVal(tgt._type,tgt._cFrame,tgt._dist,tgt._frames,tgt._sX1);
//trace(idx);
//
if(idx!="#")
{
this.tgt_mc[tgt._track]=tgt._start+val;
}
//
else
{
this.easeArr[idx]._par_pnt.useNum(tgt._start+val);
}
//
if(tgt._cFrame==tgt._stagger)
{
tgt._par_pnt.staggerAction();
}
}
//
else
{
//delete tgt; doesn't delete what tgt points to! use delete this.easeArr[idx];
x=tgt._par_pnt.easeAction;//reference with var x what function to call
//
if(idx=="#")
{
this._par_pnt.useNum=function(){};
}
delete this.easeArr[idx];//don't delete tgt, because it is only a reference and this.easeArr[idx] will still exist
//
if(x!=undefined)
{
x();//add () to call the referenced function AFTER deleting the array item above so it won't exist in the loop
}
}
}
}
//
if(this.cnt==0){this.onEnterFrame=function(){};}
}
}
x=sMC.eTracksMC.easeArr;
tgtTr=x[sTrack]=new Object();
tgtTr._cFrame=-1;
tgtTr._dist=sDist;
tgtTr._frames=sFrames;
tgtTr._go=sGo;
tgtTr._par_pnt=this;
tgtTr._stagger=sStagger;
tgtTr._sX1=sX1;
tgtTr._start=sStart;
tgtTr._track=sTrack;
tgtTr._type=sType;
//
sMC.eTracksMC.onEnterFrame=function()
{
//trace("*");
this.updateTracks();
}
}
Code: Select all
//easeFormulas.as
//by Kristoffe Brodeur 06-26-2006
//formulas referenced by Robert Penner
//----------
function easeLinear(t,c,d)
{
a2=(c/d)*t;
return a2;
}//f(easeLinear)
//----------
function easeInBack(t,c,d,s)
{
if(s==undefined){s=1.70158;}//if
//default s=1.70158=10% overshoot in radiians
//s=0 no overshoot
t=t/d;
a2=c*t*t*((s+1)*t-s);
return a2;
}//f(easeInBack)
//----------
function easeOutBack(t,c,d,s)
{
if(s==undefined){s=1.70158;}//if
t=t/d-1;
a2=c*(t*t*((s+1)*t+s)+1);
return a2;
}//f(easeOutBack)
//----------
function easeInQuad(t,c,d)
{
t=t/d;
a2=c*t*t;
return a2;
}//f(easeInQuad)
//----------
function easeOutQuad(t,c,d)
{
t=t/d;
a2=-c*t*(t-2);
return a2;
}//f(easeOutQuad)
//----------
function easeInOutQuad(t,c,d)
{
t=t/(d/2);
if(t<1){a2=c/2*t*t;return a2;}//if
else{a2=-c/2*((--t)*(t-2)- 1);return a2;}//else
}//f(easeInOutQuad)
//----------
function easeInElastic(t,c,d,a,p)
{
//from penner if t==0, he has b as the base of your animation start
//i dont use it in the formula, so i return 0, as there is NO b in my formulas
//a2=0 would have been a2=b
//return c would have been return b+c
//if [p]period is 0, nothing really happens
if(t==0){a2=0;return a2;}//if
t=t/d;
if(t==1){a2=c;return a2;}//if
if(!p){p=d*.3;}//if
if(a<Math.abs(c)){a=c;s=p/4;}//if
else{s=p/(2*Math.PI)*Math.asin(c/a);}//else
t--;
a2=-(a*Math.pow(2,10*t)*Math.sin((t*d-s)*(2*Math.PI)/p));
return a2;
}//f(easeInElastic)
//----------
function easeOutElastic(t,c,d,a,p)
{
if(t==0){a2=0;return a2;}//if
t=t/d;
if(t==1){a2=c;return a2;}//if
if(!p){p=d*.3;}//if
if(a<Math.abs(c)){a=c;s=p/4;}//if
else{s=p/(2*Math.PI)*Math.asin(c/a);}//else
a2=a*Math.pow(2,-10*t)*Math.sin((t*d-s)*(2*Math.PI)/p)+c;
return a2;
}//f(easeOutElastic)
//----------
function easeInBounce(t,c,d)
{
a2=c-easeOutBounce(d-t,c,d);
return a2;
}//f(easeInBounce)
//----------
function easeOutBounce(t,c,d)
{
t=t/d;
if(t<(1/2.75))
{
a2=c*(7.5625*t*t);return a2;
}
else if(t<(2/2.75))
{
t=t-(1.5/2.75);
a2=c*(7.5625*t*t+.75);return a2;
}
else if(t<(2.5/2.75))
{
t=t-(2.25/2.75);
a2=c*(7.5625*t*t+.9375);return a2;
}
else
{
t=t-(2.625/2.75);
a2=c*(7.5625*t*t+.984375);return a2;
}
}//f(easeOutBounce)
Code: Select all
//createMovieClip2.as v10.0 12-15-2008
//By Kristoffe Brodeur.
//03-2005
//07-2005
//09-2005
//03-28-2006
//05-25-2006 -zoom scale initialization to beg
//06-19-2006 TimerA
//07-08-2006 a=RGB2HEX_2("255:255:255")->a="0xFFFFFF"
//09-10-2006 alignClip for quick object alignment to a larger parent object's limits
//09-12-2006 colorMorph2 - now a string "11:209:100" can be sent as colorA and colorB / + Number(*) to change strings to Int/Float
//10-05-2006 MovieClip.prototype.loadMC : f*loadAction=...||filename(.swf|.jpg|.png)
//12-09-2006 fixed loadMC to COPY loadAction, not just point to it. Created an Object fnctClone, then a property loadAction by copying
//12-25-2006 added sentLevel to timerA OBJ
//12-28-2006 added oopPar so a movieclip can reference its object oriented target after loading for loadAction pointing etc
//03-10-2007 fixed p1 as pl in one instance. 1 and l look a lot alike
//03-27-2007 rebuilt loadMC with deepCopy property duplication. after loading, new MC has all of old MC's props and methods.
//06-09-2007 MovieClip.prototype.propScale (maxW,maxH) now the MC can resize itself
//08-19-2008 Added name+depth to createEM so the new empty clips wouldnt overwrite themselves because of exact same names on given root
//12-15-2008 Reviewed TimerA and made it not rely on a MC
//01-04-2008 draw_rect on a sent object and it's width and height, and of course color
//-----
function draw_rect(sObj,w,h,sColor,sAlpha,xOff,yOff)
{
//trace(sObj+newline+w+":"+h+":("+sColor+"):"+sAlpha+":"+xOff+":"+yOff);
//color 0xFFFFFF R G B
//offsets are not neccessary to draw a rectangle
if(xOff==undefined){xOff=0;};
if(yOff==undefined){yOff=0;};
if(sAlpha==undefined){sAlpha=100;};
sObj.beginFill(sColor,sAlpha);
sObj.moveTo(0+xOff,0+yOff);
sObj.lineTo(0+xOff+w,0+yOff);
sObj.lineTo(0+xOff+w,0+yOff+h);
sObj.lineTo(0+xOff,0+yOff+h);
sObj.lineTo(0+xOff,0+yOff);
sObj.endFill();
}
//----------
MovieClip.prototype.propScale=function(maxW,maxH)
{
//trace("++++++++++++++++++propScale:"+maxW+":"+maxH);
this._xscale=100;
this._yscale=100;
origW=this._width;
origH=this._height;
//------------------------------------------------------------
if((origH/maxH)>(origW/maxW))
{
this._height=maxH;
this._width=(maxH/origH)*origW;
}//if
//------------------------------------------------------------
if((origH/maxH)<(origW/maxW))
{
this._width=maxW;
this._height=(maxW/origW)*origH;
}//if
//------------------------------------------------------------
if((origH/maxH)==(origW/maxW))
{
this._width=maxW;
this._height=maxH;
}//if
}
//----------
MovieClip.prototype.loadMC=function(filename)
{
//tF_debug.text+=newline+"loadMC("+filename+")";
//first, use the parent of this MC and make a holder for all of the MC's properties and methods
//when you load a movieclip, it all gets lost anyway, so this allows a transfer from temp back to loaded MC
p1=this._parent;//_root
n1=this._name;//mc_placer
l1=n1+"_ldr";//mc_placer_ldr
//loadMC main placer for all subclips.
//each loading MC will have a temp method and property hold on this p1._lMCPar
if(!p1._lMCPar)
{
p1.createEmptyMovieClip("_lMCPar",10000);
//trace("[p1._lMCPar]"+p1._lMCPar);
}
nxtD=p1._lMCPar.getNextHighestDepth();
tmpObj=p1._lMCPar.createEmptyMovieClip("_ldr"+nxtD,nxtD);
tmpObj.objCopy=new Object();
//
for(var p in this)
{
tmpObj.objCopy[p]=this[p];
}
tmpObj.ldr=new MovieClipLoader();
tmpObj.ldr.pnt=tmpObj.objCopy;
tmpObj.ldr.onLoadInit=function(mc)
{
//tF_debug.text+=newline+"LOADED!";
//
for(var p in this.pnt)
{
mc[p]=this.pnt[p];
}
mc.loadAction();
}
tmpObj.ldr.loadClip(filename,this);
}
//----------
function alignClip(sentRoot,sentMC,sentAlignX,sentAlignY)
{
X1=sentRoot._x;
X1W=sentRoot._width;
X2=sentMC._width;
Y1=sentRoot._y;
Y1H=sentRoot._height;
Y2=sentMC._height;
//trace("[root]"+sentRoot+newline+"[MC]"+sentMC);
//trace("[X1]"+X1+"[X1W]"+X1W+"[X2]"+X2+"<"+sentAlignX+">");
//trace("[Y1]"+Y1+"[Y1H]"+Y1H+"[Y2]"+Y2+"<"+sentAlignY+">");
if(sentAlignX=="left")
{
newX=X1;
}
if(sentAlignX=="center"||sentAlignX=="c")
{
//trace("CENTER!");
newX=X1+(X1W-X2)/2;
}
//
if(sentAlignX=="right"||sentAlignX=="r")
{
newX=X1+X1W-X2;
}
if(sentAlignY=="top"||sentAlignY=="t")
{
newY=Y1;
}
//
if(sentAlignY=="center"||sentAlignY=="c")
{
newY=Y1+(Y1H-Y2)/2;
}
if(sentAlignY=="bottom"||sentAlignY=="b")
{
newY=Y1+Y1H-Y2;
}
sentMC._x=Math.floor(newX);
sentMC._y=Math.floor(newY);
}
//----------
function TimerA(sentObj,sentDur,sentLevel)
{
//trace("timer"+sentObj+":"+sentDur+":"+sentLevel);
//
if(!sentLevel)
{
sentLevel=0;
}
this.time1=new createEM(sentObj,"_timer_",30000+sentLevel,0,0);
tgt1=this.time1.inst;
tgt1.frame=-1;
tgt1.dur=sentDur;
tgt1.par=this;
tgt1.onEnterFrame=function()
{
this.frame++;
//trace(this.frame);
//
if(this.frame==this.dur)
{
this.onEnterFrame=function(){};
//trace("finished timer");
this.par.timerAction();
}
}
}
//-------------------------------------------------------------------------
function glowObj(mcObj,frameRate)
{
//-----
mcObj.fadeInAction=function()
{
fadeOutClip(this,this.frameRate);
}//f()
//-----
mcObj.fadeOutAction=function()
{
fadeInClip(this,this.frameRate);
}//f()
//-----
fadeInClip(mcObj,frameRate);
mcObj.frameRate=frameRate;
}
//-------------------------------------------------------------------------
function moveClipTo(mcObj,toX,toY,totalFrames)
{
trace("moveClipTo");
mcObj.beg_x=mcObj._x;
mcObj.beg_y=mcObj._y;
mcObj.end_x=toX;
mcObj.end_y=toY;
mcObj.tFrames=totalFrames;
mcObj.currFrame=-1;
mcObj.rate_x=(mcObj.end_x-mcobj.beg_x)/2;
mcObj.rate_y=(mcObj.end_y-mcobj.beg_y)/2;
mcObj.onEnterFrame=function()
{
this.currFrame+=1;
//
if(this.currFrame==this.tFrames)
{
this.moveToAction();
}//if
else
{
this._x+=this.rate_x;
this._y+=this.rate_y;
}//else
}//f(onEnterFrame)
}//f(moveClipTo)
//-------------------------------------------------------------------------
function zoomClip(mcObj,zoom_beg,zoom_end,zoom_amt)
{
mcObj._xscale=zoom_beg;
mcObj._yscale=zoom_beg;
mcObj.zBeg=zoom_beg;
mcObj.zEnd=zoom_end;
mcObj.zSpeed=zoom_amt;
len=mcObj.zBeg-mcObj.zEnd;
mcObj.div=len/mcObj.zSpeed;
mcObj.divCnt=-1;
mcObj.onEnterFrame=function()
{
this.divCnt+=1;
//
if(this.divCnt!=this.zSpeed)
{
this._xscale-=this.div;
this._yscale=this._xscale;
}//if
//
else
{
this.onEnterFrame=function(){};
this.zoomAction();
}//else
}//f()
}//f(zoomClip)
//-------------------------------------------------------------------------
function fadeInClip(mcObj,frameRate,sent_fadeTo)
{
//
if(sent_fadeTo)
{
//trace("[fadeTo]"+sent_fadeTo);
//
if(sent_fadeTo==100)
{
sent_fadeTo=99;
}
mcObj.fadeTo=sent_fadeTo;
mcObj.fRate=frameRate;
}//if
else
{
mcObj.fadeTo=99;
}//else
//
mcObj.onEnterFrame=function()
{
//trace("[]"+this._alpha+":"+this.fadeTo);
//
if(this._alpha<this.fadeTo)
{
//
if(this._alpha+this.fRate<=99)
{
//trace("[adding]");
this._alpha+=this.fRate;
}
else
{
//trace("[alpha=99]");
this._alpha=99.9;
}
}//if
//
else
{
this.onEnterFrame=function(){};
this.fadeInAction();
}//else
}//f()
}//f()
//-------------------------------------------------------------------------
function fadeOutClip(mcObj,frameRate,sent_fadeTo)
{
//trace("FADEOUT!");
//
if(sent_fadeTo)
{
mcObj.fadeTo=sent_fadeTo;
}//if
else
{
mcObj.fadeTo=0;
}//else
//
mcObj.onEnterFrame=function()
{
//
if(this._alpha>this.fadeTo)
{
this._alpha-=frameRate;
}//if
//
else
{
this.onEnterFrame=function(){};
this.fadeOutAction();
}//else
}//f()
}//f()
//----------
function createMC(sPar,sLibName,newObj,sLayer,sX,sY,sRot,sWidth,sHeight,vis)
{
//trace("//----------");
this.libName=sLibName;
this.mcName=newObj;
this.depth=sLayer;
this.newObjName=newObj+sLayer;
var newMC=sPar.attachMovie(sLibName,this.newObjName,sLayer);
this.instance=this.inst=newMC;
//trace("[createMC][inst]"+this.inst+":");
//trace("[sParent]"+sPar);
//trace("[sLibName]"+sLibName);
//trace("[sLayer]"+sLayer);
//trace("[newObj]"+this.newObjName);
//
if(sWidth>0)
{
this.inst._width=sWidth;
}//if
//
if(sHeight>0)
{
this.inst._height=sHeight;
}//if
//
if(vis==1)
{
this.inst._visible=false;
}//if
this.inst._x=sX;
this.inst._y=sY;
//newMC._rotation=sRot;
//rotateObj(newMC,0);
newMC._rotation=sRot;
rotateObj(newMC,0);
}//f()
//----------
createMC.prototype.resetScale=function()
{
this.instance._xscale=100;
this.instance._yscale=100;
}//f()
//----------
function rotateObj(sentObj)
{
sentObj.rotate=function(amt)
{
//% means modulo
//12%5 means 12/5 rem 2
//a=12%5=2
realAngle=0;
//
if(this._rotation<0)
{
realAngle=360+this._rotation;
}//f()
else
{
realAngle=this._rotation;
}//else
newAngle=realAngle+amt;
//
if(newAngle>360||newAngle<360)
{
newAngle=newAngle%360;
}//f()
//trace(amt+":"+realAngle+":"+newAngle);
//_rotation 0-180 is 0~180
if(newAngle<180)
{
//do nothing
}//if
//_rotation 180-360 is -180~0
if(newAngle>180)
{
newAngle=-(360-newAngle);
}//if
this._rotation=newAngle;
}//f()
}//f()
//----------
function createEM(sParent,newObj,sDepth,sX,sY)
{
//remember to add sDepth to the new MC name or it will write the same object ontop of the next one coming in
newEM=sParent.createEmptyMovieClip(newObj+sDepth,sDepth);
this.instance=this.inst=newEM;
//trace("[EM]"+this.inst);
this.inst._x=sX;
this.inst._y=sY;
}//f()
//---------------------------------------------------------------------------
function colorCycle(mcObj,sentColors,sentAmt,sentRate)
{
//trace(sentColors);
//trace("[colorCycle]");
mcObj.colorAmt=sentAmt;
mcObj.cArray=sentColors;
mcObj.fRate=sentRate;
mcObj.cyclePos=-1;
mcObj.cC_step=0;
mcObj.cMorphAction=function()
{
this.cyclePos++;
trace("[+1]------------------------"+this.cyclePos);
//
switch(true)
{
case this.cyclePos<this.cArray.length-1:
{
trace("[c]<len:"+this.cArray[this.cyclePos]+":"+this.cArray[this.cyclePos+1]);
colorMorph2(this,this.cArray[this.cyclePos],this.cArray[this.cyclePos+1],this.colorAmt,this.fRate);
break;
}//case
case this.cyclePos==this.cArray.length-1||(this.cArray.length==2&&this.cyclePos==2):
{
trace("[c]==len:"+this.cArray[this.cyclePos]+":"+this.cArray[0]);
tPos=this.cyclePos;
this.cyclePos=-1;
colorMorph2(this,this.cArray[tPos],this.cArray[0],this.colorAmt,this.fRate);
break;
}//case
}//switch
}//f()
mcObj.cMorphAction();
}//f()
//-------------------------------------------------------------------------
function colorMorph2(mcObj,colorA,colorB,colorAmt,frameRate)
{
//colors can now be a string "11:43:200" for colorA and colorB
//
x1=colorA.split(":");
mcObj.machine=new createEM(mcObj,"cM_machine",0,0);
ptr=mcObj.machine.instance;
a=colorA.split(":");
b=colorB.split(":");
ptr.colA=new Array();
ptr.colB=new Array();
//
for(c=0;c<a.length;c++)
{
ptr.colA[c]=Number(a[c]);
ptr.colB[c]=Number(b[c]);
}
ptr.cAmt=colorAmt;
ptr.frameRate=frameRate;
ptr.cStep=0;
ptr.cMA=new Array(0,0,0);
ptr.onEnterFrame=function()
{
cFrac=0;
//
if(this.cStep<100)
{
this.cStep+=this.frameRate;
cFrac=this.cStep/100;
//
for(g=0;g<3;g++)
{
//Number(*) changes a string to a Number Int of Float
diff=Number(this.colB[g])-Number(this.colA[g]);
scaled=diff*cFrac;
newTotal=Number(this.colA[g])+scaled;
this.cMA[g]=newTotal;
}//for(g)
//trace(this.cMA);
colorTint(this._parent,this.cMA,this.cAmt);
}//if
//
else
{
this.onEnterFrame=function(){};
this._parent.cMorphAction();
}//else
}//f()
}//f()
//-------------------------------------------------------------------------
function colorMorph(mcObj,colorA,colorB,colorAmt,frameRate)
{
//trace("[cMorph] A:"+colorA+" B:"+colorB);
//
mcObj.machine=new createEM(mcObj,"cM_machine",0,0);
ptr=mcObj.machine.instance;
ptr.colA=colorA;
ptr.colB=colorB;
ptr.cAmt=colorAmt;
ptr.cStep=0;
ptr.cMA=new Array(0,0,0);
ptr.onEnterFrame=function()
{
//trace("cS:"+this.cStep);
//
if(this.cStep<100)
{
this.cStep+=frameRate;
cFrac=this.cStep/100;
//
for(g=0;g<3;g++)
{
this.cMA[g]=this.colA[g]+((this.colB[g]-this.colA[g])*cFrac);
//trace("["+g+"]"+this.cMA[g]);
}//for(g)
colorTint(this._parent,this.cMA,this.cAmt);
}//if
//
else
{
this.onEnterFrame=function(){};
this._parent.cMorphAction();
}//else
}//f()
}//f()
//---------------------------------------------------------------------------
function colorTint2(sentObj,sentColorString,sentAmt)
{
//trace("sentObj:"+sentObj+":sentColorString>"+sentColorString+":sentAmt>"+sentAmt);
tmpClr=sentColorString.split(":");
//trace(tmpClr);
newT=new Object();
newT.ra=newT.ga=newT.ba=100-sentAmt;
var cRatio=sentAmt/100;
newT.rb=Number(tmpClr[0])*cRatio;
newT.gb=Number(tmpClr[1])*cRatio;
newT.bb=Number(tmpClr[2])*cRatio;
//trace(newT.rb+":"+newT.gb+":"+newT.bb);
cObj=new Color(sentObj);
cObj.setTransform(newT);
//trace("colotTint2>finished!");
}//f(colorTint)
//---------------------------------------------------------------------------
function colorTint(sentObj,sentColorArray,sentAmt)
{
newT=new Object();
newT.ra=newT.ga=newT.ba=100-sentAmt;
var cRatio=sentAmt/100;
newT.rb=sentColorArray[0]*cRatio;
newT.gb=sentColorArray[1]*cRatio;
newT.bb=sentColorArray[2]*cRatio;
cObj=new Color(sentObj);
cObj.setTransform(newT);
}//f(colorTint)
//---------------------------------------------------------------------------
function Colorize(sentObj,sentColorArray)
{
//*.rC *.gC *.bC in sentColotArray
newC=new Color(sentObj);
//trace(sentObj+":"+sentColorArray);
//trace(RGB2HEX(sentColorArray));
newC.setRGB(RGB2HEX(sentColorArray));
}//f()
//----------
//a=RGB2HEX_2("100:112:35");->a=0x647023 string;
//----------
function RGB2HEX_2(sentString)
{
tmpHex="0x";
tmpRGB=sentString.split(":");
//trace(tmpRGB);
//
for(rgb1=0;rgb1<3;rgb1++)
{
tmp1=parseInt(tmpRGB[rgb1]);
tmp2=tmp1.toString(16);
if(tmp2.length<2)
{
tmp2="0"+tmp2;
}
tmpHex+=tmp2;
}
return(tmpHex);
}
//----------
function RGB2HEX(cObj)
{
//---------------------------------------------------------------------------
if(cObj)
{
//sCArray is a RGB color array with 0-255
//toString(16) creates a string version of hex 00~FF
//---------------------------------------------------------------------------
if(cObj.rC&&cObj.bC&&cObj.gC)
{
var tempHex=new Array(cObj.rC.toString(16),cObj.bC.toString(16),cObj.gC.toString(16));
}//if
//---------------------------------------------------------------------------
if(cObj.length==3)
{
var tempHex=new Array();
//
for(tA=0;tA<3;tA++)
{
tempHex[tA]=cObj[tA].toString(16);
}//for(tA)
}//if
var finalHex="";
var realHex=0xFFFFFF;
//---------------------------------------------------------------------------
for(rgbA=0;rgbA<3;rgbA++)
{
//
if(tempHex[rgbA].length<2)
{
tempHex[rgbA]="0"+tempHex[rgbA];
}//if
finalHex=finalHex+tempHex[rgbA];
finalHex=finalHex.toUpperCase();
}//for(rgbA)
realHex=parseInt(finalHex,16);
return realHex;
}//if()
}//f()
//--------------------------------------------------------------------------------------------
function limitResize(sent_LimW,sent_LimH,orig_w,orig_h)
{
//------------------------------------------------------------
if(!destProp)
{
destProp=new Object();
}//if
//------------------------------------------------------------
if((orig_h/sent_LimH)>(orig_w/sent_LimW))
{
destProp.h=sent_LimH;
destProp.w=(sent_LimH/orig_h)*orig_w;
}//if
//------------------------------------------------------------
if((orig_h/sent_LimH)<(orig_w/sent_LimW))
{
destProp.w=sent_LimW;
destProp.h=(sent_LimW/orig_w)*orig_h;
}//if
//------------------------------------------------------------
if((orig_h/sent_LimH)==(orig_w/sent_LimW))
{
destProp.w=sent_LimW;
destProp.h=sent_LimH;
}//if
return(destProp);
}//f(limitResize)
//--------------------------------------------------------------------------------------------
function alignMC(sentChild,sentTarget)
{
sentChild._x=sentTarget._x;
sentChild._y=sentTarget._y;
}//f(alignMC)